Category Archives: nfoWare

Welcoming Open Live Writer

Although many have asked for it, today was the day that a team of Microsoft and other Volunteers managed to fork Window Live Writer to become Open Live Writer under the .NET Foundation. I am creating this post with Open … Continue reading

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Guardian, Dictator, Manager, Mentor, or Collaborator Be?

For open-source projects that I initiate, I want some way to acknowledge differentiation of roles that permit me to preserve in some friendly way my vision of what is essential for trustworthy development, releases, and life-cycle support.  I settled on … Continue reading

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The Wonders of Off-by-One Defects

Yesterday, I happened to be filling out a Windows 8.1 Xbox Games message form.  I filled the form with exactly 0-characters left. When I sent the message, I received a “message too long” pop-up, reminding me of the length limit.  … Continue reading

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How to not Support Windows Platforms

This analysis presented by Ed Bott on 2013-01-01 reminds me of something that has been nagging me for the past couple of years. It is amazing to me that web-site and application developers manage to be in complete denial about … Continue reading

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Write Once, Play Everywhere – MonoGame

Write Once, Play Everywhere Charlie Kindel just reported that every game company he met with on a trip to Jordan is using Unity and MonoGame for cross-platform development.  That caught my eye because what works for game development can be … Continue reading

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@Codecademy: The #codeyear Challenge

I’m fascinated by approaches that allow anyone to learn the basics of programming and take it as far as they want.   I’ve also noticed that JavaScript has increasing credibility as a starter language for becoming fluent with information technology and … Continue reading

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