Monthly Archives: November 2012

Getting some Delicious (again, maybe)

It seems that the use of a DLL and plug-in is no longer the preferred way to connect to delicious.com for capturing bookmarks on that service.    With the plug-in, I did have trouble losing my cookie and needing to log … Continue reading

Posted in Blog Development, Orcmid's Lair, Toolcraft | Leave a comment

Narrating the Work; Narrating the Numbers

Why Nate Silver and not other numbers guys? Because Nate is a blogger. Really. Others put data out there as well (see links at the bottom). Nice graphs and charts and tables. Great numbers, essentially the same as Nate’s. But … Continue reading

Posted in Orcmid's Lair, trust | Leave a comment

Write Once, Play Everywhere – MonoGame

Write Once, Play Everywhere Charlie Kindel just reported that every game company he met with on a trip to Jordan is using Unity and MonoGame for cross-platform development.  That caught my eye because what works for game development can be … Continue reading

Posted in Geekiness, nfoWare, Orcmid's Lair, Toolcraft | Leave a comment